This was a capabilities demo built in Unreal Engine. Its a VR experience that takes place in a mad scientist’s lab where an experiment goes awry and you are shrunken to the size of a toy. You must traverse this dangerous environment in order to reverse this accident. Though it was a group effort, I was heavily involved in the creation of this environment. I worked on the initial blockout/design, the computer tower you climb, and several of the assets that fill the environment. I created meshes, materials(master vertex paint, master packed decal, animating screens) , textures, VFX, and animation sequences.